Thoughts

Posts anchored to a specific thing or moment rather than a standalone idea: announcements, dev-logs, and write-ups of projects I have built, plus genuinely short notes not yet worked into an essay. The standalone arguments and meditations live in the essays; the raw longhand practice lives in free writing.

9 posts

A phone glowing on a desk at night beside an open notebook, with threads of warm light connecting points above it like a constellation
• 4 min

These People Are the Map

Reading Dubberly and Pangaro on how cybernetics connects computing, counterculture and design, one night, on my phone. Maturana, Pask, Nelson, Brand, Pickering and Rittel, and my head spinning.

A worn heavy bag hanging still in a dark gym, an open laptop and a notebook on a bench beside it under one warm lamp
• 4 min

Judge the Work

Writing someone off because AI is part of how they work measures the wrong thing. Judge the work instead. And when the hits come, hold your focus, do the reps, and keep talking.

A glowing constellation of connected nodes and threads rising above a dark cartographer's map
• 6 min

I Built a Live Map of My Own Blog

I write constantly about giving complex things a map and a vocabulary. My own blog did not have one. So I directed an agent to read the site as a graph, and the first thing the map did was catch me. A build log, a deliverable, and what I hope to learn as I improve it.

What I'm Building Right Now: May 2026
• 5 min

What I'm Building Right Now: May 2026

A transparent look at the active workstreams in May 2026: trading systems, animated films, music synthesis, a published book, and an AWS cert study track. All of it agent-directed.

AGENTSPEK Is Live on Amazon
• 4 min

AGENTSPEK Is Live on Amazon

I wrote a book about coding with AI using AI to write it. Now it is on Amazon. Here is what that process taught me, and why I think this is the beginning, not the destination.

Pixel Vault museum gallery showing a grid of colorful retro game thumbnails across genre series
• 7 min

Pixel Vault: A Playable Museum of Game Design History

Every prototype is one HTML file. Under 50KB. No frameworks, no CDN, no npm. Double-click and play. Pixel Vault is a growing museum of playable game mechanics built from scratch, organized by lineage, and playable forever in any browser. Two published tracks cover about seventy years of video game history and the AI archaeology overlay that shows what the machine sees inside each mechanic.

A stack of papers titled Cognate Accelerator, a dark hardbound Field Manual and a row of small scenario ladder cards on a black desk beside a Velocidad-AI nameplate
• 13 min

Building a Language Engine You Can Actually Own

Velocidad is a free Spanish engine on GitHub: prompts, scenario ladders and a reference library anyone can fork, while your session logs and friction data stay in files you own.

Silhouette of a man in profile on a street at dusk, a sound wave leaving his mouth and the phrases quiero, puede repetir and no entiendo glowing across a warm town on one side and blue mountains on the other
• 11 min

Speak First, Learn Second: Building an Antifragile Spanish Engine

Everything about how we teach languages is backwards. Study, memorize, practice, then maybe speak. I built a system that reverses the order: speak under pressure first, log what breaks, drill the friction, speak again. No app. No gamification. Just markdown files, agent prompts, and real people.