Thoughts

Explore all posts in the Thoughts category.

6 posts

Pixel Vault: A Playable Museum of Game Design History
8 min

Pixel Vault: A Playable Museum of Game Design History

Every prototype is one HTML file. Under 50KB. No frameworks, no CDN, no npm. Double-click and play. Pixel Vault is a growing museum of playable game mechanics built from scratch, organized by lineage, and playable forever in any browser. Two published tracks cover 70 years of arcade history and the AI archaeology overlay that shows what the machine sees inside each mechanic.

Building a Language Engine You Can Actually Own
13 min

Building a Language Engine You Can Actually Own

Velocidad-AI is an open-source Spanish learning engine licensed under GPL-3.0 with twenty reference files including a Cognate Accelerator that unlocks thousands of words, a military-style Field Manual for daily practice, five real-world scenario ladders, six agent prompts, two hundred cloze exercises, and fifteen memory techniques. The reference content is CC BY-SA 4.0 — fork it, adapt it, share it. No app, no account, no subscription.

Speak First, Learn Second: Building an Antifragile Spanish Engine
11 min

Speak First, Learn Second: Building an Antifragile Spanish Engine

Everything about how we teach languages is backwards. Study, memorize, practice, then maybe speak. I built a system that reverses the order: speak under pressure first, log what breaks, drill the friction, speak again. No app. No gamification. Just markdown files, agent prompts, and real people.

I AM AI SLOP: Confessions from the Forge
9 min

I AM AI SLOP: Confessions from the Forge

A confession and a manifesto: living in the pages where AI-assisted content is forged, choosing intentionality over accident, and discovering why the difference between "slop" and craft has nothing to do with the tools.

On Threads
7 min

On Threads

Time was never the constraint. We just lacked the language to describe what was. A meditation on attention, collaboration, and where the threads of a life should go.